# MetaSeaArea

A collectible and nurturing game based on mud.dev and Ocean Civilization. Features include ocean and fishery resource collection, private island development and construction: defending bases, home/pet decoration, upgrading and breeding, Blue Star Club socializing, exploration, forming forces, unique prop tree and joint curve design, taverns: the only special space that can quickly connect various seas and islands, and docks: due to the unique resources and skill requirements of each island, the availability of resources and island distance will provide many arbitrage opportunities for island raids, but they must go to each island to use it, which requires fuel and time to make ships to collect corresponding resources from different islands, such as searching for Candy Island to collect fruit resources, exchanging fruit resources for picks and mining power to unlock more skill upgrades for ships and docks, and even players can use tokens in the tavern to hold island resource contests.&#x20;

* Core system
* Character system
* Progression system
* Economic system
* Social system
* ...

More details will be available upon the release of the game's official website and product whitepaper!
